Note that this folder is scanned only when the game is booted.
For HL2 mods (SteamAppId 220) "GameInfo" name "modname" game "modname" title "modname" title2 steam activation key keygen " type singleplayer_only icon "resourceicon" homepage " developer " FileSystem SteamAppId 220 SearchPaths game_lv hl2/hl2_lv.
Txt in the mod's directory.Remember to always backup the original file.Txt file found in the cstrike folder looks like "GameInfo" game "Counter-Strike Source" title "counter-strike title2 "source" type multiplayer_only nomodels 1 nohimodel 1 nocrosshair 0 hidden_maps "test_speakers" 1 "test_hardware" 1, fileSystem, steamAppId 240 / This will mount all the GCFs we need (240CS:S, 220HL2).Exe) to extract HL2 and EP2 content.Then copy "models" and "materials" folders to the mod's directory.If youre not in luck, this is where things can get tricky.We'll set the directory containing the gameinfo.
You can also check the sources at the bottom of this post for further help.You need to determine which base game the mod is for Half-Life 2, Episode One or Episode Two.For example: c:hl2cstrike on a french machine would get a c:hl2cstrike_french path added.Whilst there is a lot of information on the topic in various places, the aim of this post is to provide a general fix for Half-Life 2, Episode 2 and Portal 1 that you can use to easily patch up crap cleaner for pc the majority of the casualties.SteamAppId tag: 420 is Episode 2, 380 is Episode 1, 400 is Portal and 220 is HL2.If you dont already know, you can look at the.Be sure to replace modname with the mod's name.Gamemod hl2/custom / Now search loose files.Txt platform addons metamod i bin server.
This is also the one / that's used when writing to the "mod" path.
We always want to mount that directory relative to gameinfo.